Gamelion developed game won the 1st prize in Nokia and SingTel Multiplayer Game Quest
Taito's classic Puzzle Bobble: Mobile Mania, developed by Gamelion powered by SNAP mobile, won the 1st price in female segment category of Nokia and SingTel Multiplayer Game Quest.
Warsaw, Helsinki – June 16, 2008, BLStream-Gamelion merger completed.
BLStream Ltd. and Gamelion Inc, announce that they have signed the final agreements regarding joining the companies and that the merger process has been completed in Q2/2008. Gamelion Inc’s business and fully owned Polish subsidiary Gamelion Studios have been transferred under BLStream Ltd. The combination employs over 300 professionals in Finland, Poland and Ukraine as of June 2008.
As a result BLStream strengthens its position as a unique globally operating convergence specialist, delivering products and services under its three business units BLStream Enterprise Solutions, BLStream Mobile Solutions and Gamelion Studios – the new BLStream Entertainment Business Unit. Gamelion team will continue its activities as a Creative Studio to serve world’s leading publishers under the Gamelion brand. Gamelion’s founder Anton Gauffin will continue as the lead of the unit.
“We have already seen clear quick wins from joining the companies“, says Samuli Koski-Lammi, CEO of BLStream Ltd. “Some of our enterprise sector customers recently wanted to achieve game-like user experiences to facilitate easier adaptation of mobile solutions within their organizations. We were happy to provide Gamelion’s deep User Experience and GUI design expertise for these customers. Our mission is to enable global brands to differentiate their offerings in today’s converging environment through seamless integration of mobile and web services. We believe that the user experience will increasingly dominate not only in the consumer offerings and but also in the enterprise sector.“
“We more than doubled our revenues in 2007. Working closely with the BLStream team created business synergies that made this possible “, concludes Anton Gauffin. “We have been able to boost our production with BLStream’s mobile OS and computer graphics experts. I trust that with BLStream’s convergence capabilities, and our joint Mobile 2.0 Product platforms, such as our connected mobile video player “Global Videohub“, we can empower the group to continue growing at a rapid pace.“
Both BLStream and Gamelion have been on a strong profitable growth track; BLStream’s annual revenue increased approximately 60%, 80% and 100% in FY2005, FY2006 and FY2007 respectively. The group continues to invest into both organic and M&A based growth.
For further information , please contact:
Samuli Koski-Lammi, CEO, BLStream Ltd.
Email: samuli.koski-lammi at blstream.com, Phone +48 600 060 759
Anton Gauffin, VP Entertainment, BLStream Ltd.
Email: anton.gauffin at blstream.com, Phone +48 606 111 200
About BLStream Group
BLStream is a unique globally operating convergence specialist, delivering products and services for mobile, entertainment and enterprise sectors. The company’s expertise is proven by nine years of successful track record in delivering advanced mobile and internet technology solutions and content for world’s leading brands.
BLStream excels in new and emerging technologies and offers innovations and new business models that leverage the constantly evolving multiplatform environment.
BLStream offers advanced technology solutions with strong emphasis on user experience. Our mission is to enable global brands to differentiate their offerings in today’s converging environment through seamless integration of mobile and web services. We believe that the user experience will increasingly dominate not only in the consumer offerings and but also in the enterprise sector.
The clients include Nokia, Motorola, Symbian, Qualcomm, Electronic Arts, Sony Pictures, Namco Bandai, Square Enix, Yahoo! Research Berkeley, BBC, ERA and Play.
About Gamelion
Gamelion is a creative studio focusing on casual games and funware, committed to creating success for its world leading customers. Since 2002 Gamelion has created engaging entertainment products for leading game publishers, media houses and handset manufacturers. The team creates entertainment with high production values and has a track-record of delivering critically acclaimed titles based on well known corner franchises of the global gaming industry.
In addition to team’s design and delivery capabilities, Gamelion has also one of the largest handset parks in Europe, offering professional Mobile Post Production services with maximum device coverage for carriers in Europe, US, Latin America and Australia.
This press release in pdf and rtf formats.
HELSINKI - 25 March 2008, Gamelion expands its International Mobile Post Production services to cover Latin America and Australian carriers.
Globally operating creative studio Gamelion expands its International Mobile Post Production services to cover Latin America and Australian carriers. Mobile Post Production unit has handset park of over 1000 devices and offers full porting and testing services for Europe, US, Latin America and Australian markets.
“Currently we have 100% coverage for all European carriers. Additionally we are able to provide support for Latin American, US and Australian carriers. For us and for our clients it is time-to-market issue that new devices are supported instantly after their market launch. We are proud of our device procurement specialists and our in-house device inventory is constantly growing” says Wojciech Wronowski – Gamelion Post Production Manager.
“Gamelion has a great reputation as a post production partner. The porting team consists of highly experienced J2ME developers and we are using advanced porting tools. We are constantly exploring new technologies and our clients have given lot of respect for us due to the fact that we really listen their requirements. Additionally, the fact that we also offer Post Production services on Native side, supporting multiple platforms, gives us confidence that we are fully prepared to help our clients to enter into the next era of mobile business” says Anton Gauffin – CEO of Gamelion.
Gamelion now days part of BLStream Group; globally operating convergence specialist, delivering products and services for mobile, entertainment and enterprise businesses; has team size in total of over 340 professionals in 6 competence centers located in Finland, Poland and Ukraine. Group excels in new and emerging technologies and offers innovations and new business models that leverage the constantly evolving multiplatform environment.
More information from:
http://www.game-lion.com/
http://www.blstreamgroup.com/
About Gamelion
Gamelion is a creative studio focused on casual games and funware with deep design know-how and strong cross-platform porting capabilities. Since 2002 the company has served the leading game publishers and handset manufacturers with award winning and top scoring 2D/3D games. The company has also delivered innovative advergames for many global and local brands. In addition to development, Gamelion offers complete post production services for all mobile platforms. Gamelion works closely with customers both in Europe and the USA and has the capability to deploy games supporting various technologies and networks on both markets. Gamelion team has experience on all the major mobile platforms, including Symbian, Brew, Winmobile, WIPI, Flash Lite, Java, DoJa and Palm.
This press release in doc and pdf formats.1st OCT 2007 - Gamelion scales its Studio Operations in Poland and adds 40 new Lions to its team.
Gamelion Studios, one of the largest independent mobile development companies in Europe, continues to grow at an impressive rate. The company currently employs over 100 people in its studios in Poland in Szczecin and Bydgoszcz, and is looking to recruit up to 40 new game testers for its Szczecin Quality Assurance department during coming months.
"Gamelion is offering turn-key solutions for mobile game development, covering everything from Pre- to Post-Production, including porting and testing to over 600 handsets. During the last 12 months we have seen huge demand from international markets, especially towards our porting and testing services, from our world leading publisher partners and mobile 2.0 application developers. Now that Nokia is soon launching their new N-Gage platform, and the number of platforms and devices on the mobile market continues to grow, thus increasing the technological challenges in this market, we expect lot more companies choosing the focused in-house development strategy in stead of doing both development and porting, leaving the device fragmentation issues for specialist like us to carry" Says Anton Gauffin, the CEO of Gamelion.
About Gamelion
Gamelion is a creative studio focused on mobile and online games. Since 2002 the company has served the leading game publishers and handset manufacturers with award winning and top scoring 2D/3D games. The company has also delivered innovative advergames for many global and local brands. In addition to development, Gamelion offers complete post production services for all mobile platforms. Gamelion works closely with customers both in Europe and the USA and has the capability to deploy games supporting various technologies and networks on both markets. Gamelion team has experience on all the major mobile platforms, including Symbian, Brew, Winmobile, WIPI, Flash Lite, Java, DoJa and Palm.
Gamelion’s customers include Nokia, Sony Pictures, Namco Bandai, Square Enix, Qualcomm and Electronic Arts.
Helsinki, Berlin, Szczecin, 7th AUGUST 2007
BLStream and Gamelion to merge operations
BLStream Ltd. and Gamelion Inc, announce that they have entered into a binding agreement under which the companies will be joined in a pure share exchange transaction. The companies will continue to operate independently until the transaction is completed and will work together to determine the combined company's brand strategy prior to closing.
BLStream and Gamelion have co-operated closely since 2005. The combined company will benefit from an internationally seasoned management team from both companies with extensive industry knowledge from mobile and multi-channel solutions on both enterprise and consumer sectors. Both BLStream and Gamelion are on a strong profitable growth track; BLStream’s annual revenue increased 80% in FY2006 and the combined company’s annual revenue is expected to roughly double that result in FY2007. The combination employs over 250 professionals in Finland, Poland and Ukraine as of August 2007.
A substantial part of both BLStream’s and Gamelion’s revenues come from the US market. The companies will be teaming up to expand their footprint in this area.
“Gamelion is one of the largest independent Creative Studios in the region and have a very good track record of rapidly growing a global business. This transaction will strengthen the group’s position in the mobile consumer sector and provides a natural home for our social media platform, Blogia.” says Samuli Koski-Lammi, the CEO of BLStream Ltd. “We have been looking for an ambitious and right profile partner to join us for some time and I am very excited about the outcome. Together we create a unique company in the region with the ability to tap into the booming global mobile 2.0 business as well as the rapidly growing Polish and Ukrainian home markets”
“BLStream has been very successful in its business during the last few years, the management team has a strong cross-platform vision and means to execute it. They have solid competence centers in many areas which are essential to us in making world-class entertainment; their capabilities in 3D Graphics and Symbian are market leading” says Anton Gauffin, the CEO of Gamelion Inc. “Combining the expertise of both companies will benefit both enterprise and consumer businesses. Especially in the mobile space it’s the end-user experience and design innovation that counts and this is our contribution to the new joint company.”
For further information, please contact:
Samuli Koski-Lammi, CEO, BLStream Ltd.
Email: samuli.koski-lammi at blstream.com, Phone +48 600 060 759
Anton Gauffin, CEO, Gamelion Inc.
Email:, anton.gauffin at gamelion.com Phone +358 44 33 98 459
About BLStream
BLStream is a globally operating mobile solutions provider and system integrator. The company acts as a long-term strategic partner for its customers – handset manufacturers, operators, enterprises, software product companies and service providers – developing new products and offerings. First established in 1999 in Helsinki, Finland, BLStream now employs 170 first-class IT professionals with PhD and other post graduate qualifications, in offices in Szczecin, Warsaw, Wroclaw and Lviv to service the rapidly growing base of high-profile clients in the US and EMEIA region.
BLStream’s customers include Motorola Good Technology Group, BBC, PacketVideo, HP and PTC ERA.
About Gamelion
Gamelion is a creative studio focused on mobile and online games. Since 2002 the company has served the leading game publishers and handset manufacturers with award winning and top scoring 2D/3D games. The company has also delivered innovative advergames for many global and local brands. In addition to development, Gamelion offers complete post production services for all mobile platforms. Gamelion works closely with customers both in Europe and the USA and has the capability to deploy games supporting various technologies and networks on both markets. Gamelion team has experience on all the major mobile platforms, including Symbian, Brew, Winmobile, WIPI, Flash Lite, Java, DoJa and Palm.
Gamelion’s customers include Nokia, Sony Pictures, Namco Bandai, Square Enix, Qualcomm and Electronic Arts.
18th JULY 2007 - Gamelion opens new Studio in Bydgoszcz, Poland
After several months of rapid growth and increased customer demand worldwide, Gamelion Inc, has opened its second Studio in Bydgoszcz, Poland. The studio, managed by Marcin Moys, will focus on mobile game development and post production. The opening of the new studio broadens the talent-pool of Gamelion taking it one step closer to being the leading independent mobile game studio in Europe.
Gamelion is a creative studio focusing on development and post production of mobile and online games as well as mobile 2.0 applications. The company is headquartered in Berlin, Germany and has offices in Szczecin and Bydgoszcz, Poland and Helsinki, Finland. Gamelion's customers include among others Electronic Arts, Namco, Nokia and Sony Pictures.
2nd MAY 2007 - Global Race - Raging Thunder, Application of the week on Nokia and S60 site.
Gamelion's Global Race and its 1st title Global Race - Raging Thunder, selected as Application of the week by Nokia.
More information from:
www.nokia.com
Global Race - Raging Thunder
7th MAR 2007 - Gamelion developed game won the 1st prize in Nokia and SingTel Multiplayer Game Quest.
Taito's classic Puzzle Bobble: Mobile Mania, developed by Gamelion powered by SNAP mobile, won the 1st price in female segment category of Nokia and SingTel Multiplayer Game Quest.
More information about the competition - Nokia and SingTel Multiplayer Game Quest:
www.fnpro-apac.com
More information about Nokia SNAP mobile:
www.snapmobile.nokia.com
29th JAN 2007 - GAMELION EVENT CALENDAR FOR 07
Come and meet us in following events.
Gamelion Sales team is showing privately our latest exciting games:
Meet us at 3GSM in Barcelona during 12-15 February.
Contact Mikko Alasaarela or Anton Gauffin now to book a meeting.
Gamelion at GDC (5-9 March)
Meet us at GDC in San Francisco during 5-9 March.
Contact Mikko Alasaarela now to book a meeting.
Gamelion at CTIA Wireless (March 27-29)
March 27-29, Orlando, Florida, USA
Contact Mikko Alasaarela now to book a meeting.
10th JAN 2007 - GAMELION AND POLARBIT TO FORM STRATEGIC PARTNERSHIP
Gamelion Inc, a creative studio focusing on mobile and online games and Polarbit AB, a mobile games and middleware developer, announced today a broad strategic partnership to develop high-end mobile games on all major mobile platforms. The agreement includes joint development of mobile games using Polarbit.s state-of-the-art Fuse middleware platform and worldwide joint marketing and product licensing.
"We are excited about this partnership that makes us together a leading independent development studio in mobile games. Our strong studio team combined with the senior expertise of the Polarbit team make a winning combination. We are already seeing a high early demand for our games and are planning to rapidly increase our market share during 2007 and beyond.." says Anton Gauffin, Founder and CEO of Gamelion Inc.
This partnership represents a great opportunity for both Polarbit and Gamelion and we are thrilled to be working alongside such a talented and driven team. We are confident that through close cooperation in utilizing the power of the Fuse platform and working together to build interest in our products, Polarbit and Gamelion both will be able to strengthen their positions as leaders and technical innovators of mobile game development.. says Mitri Bautista-Wiberg, Co-Founder of Polarbit AB.
About Gamelion Inc.
Gamelion Inc, founded 2002, is a leading creative studio developing mobile and online games. Gamelion is one of the fastest growing mobile games
companies in Europe and has offices in Finland, Germany and Poland. Gamelion is privately owned by its management and Magnolia Ventures. Read more at
www.game-lion.com.
About Polarbit AB Polarbit AB, founded in 2005, is a game and middleware developer focusing on high-end mobile and handheld devices. Their experience, dedication and uncompromising attitude towards quality ensure customers and users that Polarbit technology is always synonymous with world-class entertainment technology. Read more at www.polarbit.com.
About Fuse
Fuse is Polarbits. proprietary middleware solution for handheld game development; a highly optimized framework comprised of SDK, toolset and game
engines supporting all major mobile platforms including Symbian, Wipi, Windows Mobile, PalmOS and Brew.
Contacts:
Mikko Alasaarela
Vice President, Sales &Marketing, Gamelion Inc.
tel: +491757569843
JAN 2007 - Meet us at the CES 2007
Meet us at the CES - Consumer Electric Show, Las Vegas (Jan 8th - Jan 11th, 2007).
Pre-book meetings, contact Doris Beckmann doris at game-lion dot
com.
MAY 2006 - Meet us at the E3Expo 2006
Meet us at the E3Expo - Electronic Entertainment Expo (May 9th - May 12th, 2006) at the Los Angeles Convention Center. Pre-book meetings, contact Doris Beckmann doris at game-lion dot com.
FEB 7th 2006 - Gamelion Polish subsidiary accelerates
Read this press release in Finnish here.Gamelion Inc, one of the fastest growing game companies in Europe, continues its profitable growth. In the year 2005 Gamelions sales more than doubled, still following the profitable path.
Company's Polish subsidiary Gamelion Studios Sp.z o.o., has recruited two talented teams and the growth is still accelerating.
Anton Gauffin, CEO of Gamelion Inc. "Gamelion Studios has exceeded our expectations. The availability of young talent in Szczecin has been even better than we expected. As a result our organic growth is able to continue strong for months to come. Headcount for Gamelion Studios will be more than doubled within year 2006. As a result our capability to serve our world class customers keeps in balance with the growth of the projects."
Company has broadened its activities to Advergaming. "During year 2005, Gamelion delivered several advergames and will come to the market with new related concepts during the spring 2006"
Currently Gamelion Inc employs 30 people, running its operations from Finland and Poland.
About Gamelion:
Gamelion is one of the fastest growing game companies in Europe. Gamelion has a successful track record of delivering the highest quality wireless games to leading publishers and players all over the world. The company has more than doubled its revenues every year since its inception.
Media Enquiries:
Gamelion Inc
Anton Gauffin, Chief Executive Officer
Mob: +358-44-3398459
E-mail: anton.gauffin at game-lion dot com
SEP 27th 2005 - Rule the road with Nokia's Nitrospin Racer
The original press release here.Fast paced car racing game gives players a smooth ride on the Nokia SNAP Mobile service
Espoo, Finland - Nokia, the leader in mobile communications, announced today the launch of the cross-platform connected car racing game NitroSpin Racer, expected to be available early next year on Java enabled cell phones through its SNAP Mobile service. Delivering gamers arcade style, top-view gameplay, roadsters can go big and race against the world or scale it back to their own circle of pals on the Web or mobile.
"NitroSpin Racer is a multiplayer, pick-up and play title that challenges the most adept mobile gamer around, yet takes only minutes to learn," said Lisa Waits, head of SNAP Mobile at Nokia. "And because it lives within the Nokia SNAP Mobile gaming service, this game can be enjoyed by players across mobile and PC gaming platforms."
Developed by Gamelion and supported by Nokia SNAP Mobile service, NitroSpin Racer gives gamers a multiplayer racing community with an excellent supply of cool race tracks with its Web-based track editor. Taking full advantage of the Nokia SNAP Mobile service's connected offering, NitroSpin Racer drivers can post global rankings, shadow race their friends' cars, send instant messages, and publish and download an superb selection of tracks to earn respect in the connected racing community. Racers can go head to head in a closed circuit of friends, or rip it up against the world setting to compete for the global champion title.
"At Nokia SNAP Mobile, we believe that for a mobile game to be compelling, it must possess two gameplay tenets - connected and meaningful in five minutes or less," continues Waits. "NitroSpin Racer delivers on both. So much so, that on the days you're playing NitroSpin Racer as you wait for whatever, you may just find yourself wishing your delay be a little bit longer."
"Nitrospin Racer is community gaming at its best!" said Anton Gauffin, CEO of Gamelion Inc. "Furious racing experience is the center of Nitrospin Racer but it is the community features such as rankings, instant messaging, and track editing capabilities that really make it stand out of the crowd. Furthermore, using Nokia SNAP Mobile service to make Nitrospin Racer cross-platform, we are able link two huge gaming communities: mobile gamers and casual web gamers."
NitroSpin Racer is expected to be available on Nokia and non-Nokia mobile phones early next year. To download screen shots and game information, go to www.extranet.n-gage.com. For more on Nokia SNAP Mobile service, please visit www.snapmobile.nokia.com.
About Gamelion:
Gamelion is one of the fastest growing game companies in Europe. Gamelion has a successful track record of delivering the highest quality wireless games to leading publishers and players all over the world. The company has more than doubled its revenues every year since its inception.
About Nokia:
Nokia is the world leader in mobile communications, driving the growth and sustainability of the broader mobility industry. Nokia is dedicated to enhancing people's lives and productivity by providing easy-to-use and secure products like mobile phones, and solutions for imaging, games, media, mobile network operators and businesses. Nokia is a broadly held company with listings on five major exchanges.
Media Enquiries:
Elena Arney or David Wilson
Access Communications for SNAP Mobile
Tel: +415 462 1883 or +415 844 6215
E-mail: earney@accesspr.com; dwilson@accesspr.com
Nokia, Multimedia Communications
Tel: +358 7180 45667
SEP 13th 2005 - Gamelion Gets Growth Financing from Magnolia Ventures
Read this press release in Finnish here.FINLAND — September 13, 2005 Gamelion (www.game-lion.com), one of the fastest growing mobile games companies in Scandinavia, announced today that it has received growth financing from Magnolia Ventures. Gamelion Inc, formely known as Gamelot, has developed Claw a technology, that automates publishing of mobile games to different mobile devices.
The investment will be used to accelerate Gamelion growth and to expand Gamelion sales and marketing efforts globally. Gamelion plans to expand to US market within year 2006 and additionally, has opened a new R&D and production site in Poland.
"By combining our Claw technology to the fact that we have a successful working history with the largest publishers of our industry, we have been able to build a rapidly growing profitable company. "Now Gamelion will continue roaring for profitable growth" said Anton Gauffin, CEO of Gamelion.
"Gamelion is one of the most exciting companies in the mobile games industry. The company management team with the founders CEO Anton Gauffin and CTO Lauri Koutaniemi has proved that fast growth of an innovative company can be implemented profitably", comments Hannu Turunen, managing director of Magnolia Ventures.
Gamelion has produced titles like Minikarting, a casual racing game with innovative community features. Minikarting has been very popular in all of its versions and the game has been produced to all major platforms, Java, Symbian, Brew and as well as to emerging technology like Flash Lite.
About Gamelion:
Gamelion is one of the fastest growing game companies in Europe. Gamelion has a successful track record of delivering the highest quality wireless games to leading publishers and players all over the world. The company has more than doubled its revenues every year since its inception.
About Magnolis Ventures:
Magnolia Ventures is a Finnish, early stage venture capital firm helping the most innovative small technology companies to build their own international success story.
For further information, please contact:
Gamelion Inc
Anton Gauffin, Chief Executive Officer
Mob: +358-44-3398459
E-mail: anton.gauffin at game-lion dot com
MAY 23rd 2005 - Gamelion announces Sharedgames ™
Gamelion brings new era into mobile gaming and announces Sharedgames ™. "Sharedgames ™ is a new kind of tech-solution and a multiplayer consept, which will be widely used in our coming titles”, said Anton Gauffin, CEO of Gamelion.Sharedgaming enables 2 or more people share a phone to play a game.
Contact us sales at game-lion dot com for more information.
APRIL 20th 2005 - Meet Gamelion Inc at E3 2005
Gamelion Inc will be at E3 2005 17th - 20th of May 2005 presenting its latest developments in Wireless Gaming. Gamelion's expertise in Wireless 3D Gaming & Communities will be hot on the agenda and something that we are internally very proud to present! Present at E3 will be CEO &Founder Mr. Anton Gauffin and Business Development Director Mr. Fredrik Sirén. Please contact Mr. Fredrik Sirén (fredrik.siren@game-lion.com) to book a meeting / for further information.MARCH 8th 2005 - Meet Gamelion Inc at CeBIT 2005
Gamelion goes Cebit 2005. Meet us at CeBIT 2005, Hall 12/A50 – 10th to 16th March 2005.Gamelion Inc, leading producer of Advanced Mobile Games goes CeBIT 2005.
Meet us there and evaluate our offering.
FEB 10th 2005 – Gamelion Keeps Mobile Games Rocking
Gamelion Inc keeps the mobile games rocking and presents Mobile Games That Rock.Rising Royals is a new mobile gaming serie. Meet the coolest posse on your mobile: Mass Appeal, Viper Fang, Duncan Wiz and Dr. Bonehead.
For more info, go to www.mobilegamesthatrock.com
Partner and business inqueries: sales at game-lion dot com
FEB 8th 2005 – New site launched for Gamelion Inc
New corporate site for Gamelion Inc.SEP 9th 2004 – Minikarting 2 launched in Finnish TV
HELSINKI , Finland. Gamelion launches Minikarting 2 in co-operation with Finlands largest TV channel MTV3.Check out the cool Minikarting 2 Video Teaser from here!
Minikarting can be found from www.minikarting.com
JUL 7th 2004 – New office opened in Helsinki Finland
We have opened a new office in Korkeavuorenkatu, Helsinki.




































